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Coming soon Android

Armory War

Build the perfect loadout. Then watch it fight.

Armory War cover art

About the game

Armory War is a pixel-art auto-battler roguelite. You never swing the sword — you choose it. Pick a champion, gear them up across twelve equipment slots, forge, socket and star your items, and then send them into a fully automatic battle. Every win and every loss belongs to your build.

Free to play, playable offline, no account needed.

How a run works

  1. Pick a champion. Four classes, each with its own stats and a passive that changes how they play.
  2. Pick your item packs. Eight themed packs, 180 items. Only what you choose can show up — in the shop, from the forge, or on your enemies. Fewer packs means a sharper, more focused run.
  3. Shop, then fight. Buy gear, equip it, and send your champion into a battle you don't control. The decisions are made in the shop; the fight is the exam.
  4. 25 fights, 5 bosses, 5 lives. Only a win moves the run forward. Every loss costs a life — but every fight, won or lost, pays out gold, experience and Star Dust.

Four champions

  • Warrior — Bulwark. The most HP and armor, the least stamina. Last Stand: the first killing blow each fight leaves them at 20% HP instead.
  • Mage — Glass Cannon. Top attack, deep stamina, paper-thin body. Arcane Efficiency: active items cost 15% less stamina.
  • Archer — All-Rounder. Solid attack, enough bulk to survive a mistake. Storm Ward: starts every fight with +15% storm resistance.
  • Rogue — Duelist. The best stamina regeneration in the game. First Blood: the only class born with crit chance, doubled for the first 10 seconds.

Eight packs, eight ways to win

Pack Style
Ironclad Plain steel, and plenty of it
Nightblade Precision, and never being there
Arcanum Thin robes, sharp minds
Tempest Hit first, hit often, don't get hit
Emberforge Everything into the swing
Bloodpact Their HP is your HP
Sanctum Refuse to die
Venom Let the fight rot

Wear enough pieces from one pack and its set bonus switches on — picking packs is a build decision, not just a filter.

Make your gear stronger

  • Forge — three items of the same rarity go into the fire, one random item of the next rarity comes out: Common → Rare → Epic → Legendary.
  • Socket — set Stones into your items for permanent bonus stats.
  • Star Forge — spend Star Dust to raise an item's main stats up to ★15. The first five stars are guaranteed; after that, every attempt is a gamble.
  • Don't need something? Sell it for gold or melt it down for Star Dust.

Five bosses, five signature moves

Fight Boss Signature
5 Ironjaw the Unmoved Bulwark — gains armor every 10 seconds
10 Ashen Warden Enrage — hits 50% harder below half health
15 Vaultkeeper Morr Cleanse — burns off every debuff every 15 seconds
20 Stormcaller Vess Sap — drains your stamina every 8 seconds
25 Stormmaw, the Abyssal Wyrm Impatience — the storm breaks at 35 seconds instead of 60

Each boss announces itself in the shop before the fight — while you still have gold to answer it.

The details

  • The Storm. 60 seconds into any fight, a storm starts hitting both fighters and grows every 10 seconds. No stalemates, ever.
  • Road events. A wandering smith, a roadside shrine, a stranded caravan, a scavenger's offer, an old campaigner.
  • A Treasure Goblin. Fight 7 won't fight back. Every point of damage you land before it flees is gold.
  • Renown and achievements. Renown unlocks new champions and packs — never raw power. Ten achievements to chase.
  • Ascension. Clear a run to unlock eight difficulty tiers. Each adds exactly one rule.
  • Seeds. Every run has a short code like 5WN2. Share it and a friend gets the same shops and the same enemies.
  • Made for touch. Tap any item to see its card and equip, sell, melt or socket it right there.

Fact sheet

  • Status Coming soon
  • Platforms Android
  • Engine Godot 4
  • Languages English, Türkçe
  • Developer GlintByte
  • Privacy Policy

Features

What's in the box

You never swing the sword

The fight plays itself. Every decision is made in the shop.

Four champions

Warrior, Mage, Archer and Rogue, each with a passive that changes the run.

8 packs, 180 items

Choose your own item pool and chase set bonuses across 12 slots.

Forge, socket, star

Fuse items to the next rarity, set Stones and push stars up to ★15.

25 fights, 5 bosses

Five lives, a boss every fifth fight and a storm that ends every stalemate.

Free, offline, built for touch

No account needed. Shareable seeds and 8 Ascension tiers.

Gallery

Screenshots

Behind the scenes

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